Riven: The Sequel to Myst
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Riven: The Sequel to Myst

From:Redorb , UBI Soft , Ubisoft ,
Riven: The Sequel to Myst
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Amazon Sales Rank:# 9563
User Rating:4.5 out of 5 stars
Customer Reviews
List Price:$29.99





Amazon Maximum Age: 240 months
Amazon Minimum Age: 60 months
Binding: CD-ROM
Brand: UBI Soft
ESRB Age Rating: Everyone
Format: CD-ROM
Label: Ubisoft
Manufacturer: Ubisoft
Model: 18221
Packaged Height: 150 hundredths-inches
Packaged Length: 1030 hundredths-inches
Packaged Weight: 82 hundredths-pounds
Packaged Width: 890 hundredths-inches
Platform: Macintosh
Platform: Windows 98
Platform: Windows 95
Publication Date: 1900
Publisher: Ubisoft
Studio: Ubisoft
Variation Description: Riven

Feature:

  • Riven is also the name of the D'ni Age in which the majority of the game takes place. In the Myst storyline this was the fifth Age written by Gehn, father of Atrus, and like all of Gehn's Ages is unstable and doomed to die.
  • Although Riven is the sequel to Myst, it ties up many loose ends in the novel, Myst: The Book of Atrus. Riven starts where Myst left off, in the basement of K'veer in D'ni where Atrus remained imprisoned at the end of Myst.
  • The player once again assumes the role of the Stranger, Atrus's friend. Atrus needs the Stranger's help, as his wife Catherine is trapped on the Age of Riven, written by his mad father Gehn who has proclaimed himself God of Riven and rules over its inhabitants.
  • Riven is based on and expands the ultimate past and historical background of Myst, fully described in the two books (the third is Riven's sequel).

Product Description:


This 5 CD set lets you enter a deceptively beautiful world torn apart by age-old conflicts, where secrets lie hidden at every turn, and nothing is as it seems.

Customer Reviews:


My first video game., 2008-07-24
I hold a deep affection for this game. My brother bought it for Playstation on a whim, having never either played or heard of Myst (I still haven't played it), and I played the game alongside him, both of us consulting the walkthrough the whole time (something I now do not condone, but we were young - what do you expect?), and thoroughly enjoying it. We had hours of fun playing it over and over, memorizing the steps, the scenes, and every instance of the number 5.
This game started my love for everything Myst related, and made me realize that I can play video games too. Until seeing this game, I thought that all video games required finger dexterity and quick reflexes, neither of which do I have.
Sure, it may not be the best as far as graphics when compared to newer games, and may not have the three-dimensionality of subsequent Myst games and many newer games, but it still holds a magical quality and the storyline can't be beat. This game is a true classic, and everyone who plays adventure games should play it. As far as storyline and puzzles go, this is what adventure games should be.

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