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From:Atari
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| User Rating: Amazon Sales Rank:#1049 |
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Watch out for Starforce, 2008-10-06 The game itself is so-so, but the DRM stinks.
NN2 uses Starforce, a program that's installed on your computer when NN is installed, but not removed when NN2 is uninstalled. After installing NN2, and even after uninstalling it, my CD/DVD drive would disappear from windows every couple of boots. The only way to fix it was to turn the computer off, unplug the drive, turn the computer on (so the OS recognized the drive as having been removed), turn the computer back off, plug the drive in, and turn it on again. After doing that dance a few times, I tracked down Starforce and killed it (along with uninstalling NN2).
Not worth the trouble.
this game is alot of fun but, 2008-09-13 This game is alot of fun but the control is much worst than the original. Otherwise, the story and character creation are really nice
requirement on the game is pretty high also..
make sure you have a more recent computer with a nice videocard to take advantage of the setting
If it weren't for camera angles..., 2008-08-25 I liked this game. For all you PC complainers out there, you haven't owned a Mac for gaming, so you don't know pain...I took advantage of my Mac's ability to boot Windows, and played the original campaign on Mac (Aspyr product) and the MOTB expansion on Windows. The MOTB version absolutely blows the Mac version out of the water. I did note that when I installed, the automatic updater went to work and installed many, many patches, so maybe a lot of the problems have now been fixed. Unfortunately camera control is not one of them...it's atrocious.
Your Mileage May Vary, 2008-08-24 OS: Vista Ultimate 64 Processor: 3Ghz Intel (forgot the exact name) Graphics: nVidia 7950 GT Sound: Creative Labs Xtreme Gamer Pro Ram: 4 Gigs
This game runs fine on my system and it's on Vista 64. You can set the graphics setting from low to high. Check out the NWN 2 forums ([...]).
Some people have horrible time getting this game to run. Others run this fine.
The in game AI is not too good, but Tony K's AI ([...]) is awesome. Monsters and companions fight smarter and know when to switch from range to melee weapons. You can even set your companions to disarm traps, unlock doors, and pick up nearby loot for you (assuming they have the skills to do those things).
The player content for this game is small compared to NWN1, but it's growing. The player content and the community makes this game 4 stars.
The Original Campaign (OC) is a light fantasy. You grew up in a small farm now you must save the world. Some of the NPCs are very rememberable, while others you may chose not to include in your party unless you must.
The sequel Mask of the Betrayer is a much darker fantasy with the story surrounding your survival. The NPCs are more fleshed out and people seem to like this dark story more. Very few companions to join your party compared to the OC.
For me this series has tons of fun factor because you can customize your character, the gear, the monsters, and the game itself (within limits). The toolset lets you create your own world, but it's a heavy learning curve. The player community has put quite a bit of their material at the nwnvault.com and it's slowly growing.
If you like AD&D (this uses the 3.5 rules) you should checkout this game. The player community gives this game tons of replay value. I agree with other reviewers that this game should have been given more time before released.
Some good.... some bad......, 2008-07-26 I agree with many of the other posters here - the baldur's gate series (especially No. 2) and the superb torment (why don't they make an oblivion esq. sequel???)were outstanding and was let down initially by NWN. I eventually spent quite a bit of time on that game online however, once I found a cool server. I then gave it up and spent quite a bit more time on WOW, but I find myself growing more and more mind numbingly bored with that game and decided to give NWN 2 a shot. I was suspicious however, with the relatively terrible reviews etc. and didn't have too high of expectations when I took it out of the box about a week ago.
The good- The single player is a vast improvement over the original. Being able to control your henchmen in and of itself greatly improves the experience. The graphics are a nice step up, and found myself not overly dismayed by them. They are by no means on par with oblivion, however they are vastly superior to the original. The added classes from the 3.5 rules seem interesting, and the character creation / leveling process is pretty much intact from the original. The storyline is good so far, about 3/4 the way done I think with the first campaign. Not anywhere near as good as either baldur's gate 2 or torment, or the fallout games - about on par with temple of elemental evil I guess - but it is a lot better than the single player story in NWN.
The bad- Muliplayer. I just cant get the thing to run at all. Stutters all over, crashes, simply gave up on it. Too bad too because I was really looking forward to checking out the game online. For the single player, the pathfinding is horrible. Even worse than the original. So terribly frustrating when you consider they have had a lot of time to tweak this. In addition, the targeting is frustrating when it jumps back and forth between conversation and combat, loosing who and what you have targeted to jump to your main character and then leaving you fumbling back to try to target what you had previously to continue the fight. The inability to switch the leaders of your part is also garbage. Thirdly there are bugs where combat begins and the game will not let your pause - for 10 or more seconds at times. These are simple dynamics that you think they would have fixed in play testing, however with the multiplayer as horrendous as it is I guess they outsourced the play testing to the equivalent of nomadic tribesmen in Mongolia.
Too bad too because there would have been some good stuff here if they could have made it work.
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