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From:Eidos
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| User Rating: Amazon Sales Rank:#4422 |
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7 of 9 customers found the following review helpful:
good start, 2008-05-19 Ok, I've been playing in the early access for 2 days now and havin a good time. Much cheer to Funcom for a really smooth start. It took me a day and a half to decide on what class to play, once that was done i really started to enjoy myself. I'm finding the combat system to very engaging especially once you get to level 15 or so. Combo's become more complex you start training your feats( those start at lvl 10 ). The graphics on high setting look beautiful but not everyone's system will be able to handle it. I've left mine on medium to keep my fps up.( I have a mediocre Radeon 1900XT 512mb. ) The game play so far consists of the usual MMO fair. Collect so many of these or kill so many of these, I think thats to be expected in an MMO. But so far the combo system has made it fun for me anyway. Some people may not like it but I think that will be a minority. It's gonna take some practice to get of the right combos at the right time. Some of the story elements are unfolding in the early levels and you can see how this is going to work into the progress of the game, I'm sure becoming more complex as you go along. As for the interface, the game really shines, you can tell funcom put alot of thought and MMO experience in the Minimalist design.
The complaints I have for the game are minimal but Ill mention them here - 1. I would have liked to see a broader set of animations for the mobs and races and such. THe difference between a Cimmerian running and a Stygian running look the same to me.( one example ) Tigers, Panthers, Croc's should have more variety to there movements. THis is a weakness that should be corrected down the line.
thats it for now, I'll update as I get farther in the Game.
12 of 14 customers found the following review helpful:
A New Age MMO, 2008-05-19 EDIT: I'm editing my review after over a month of playing AoC. This is mainly because the higher in level I get and the more "content" I've explored, my opinion of the game has dropped.
After reading and waiting for months for Age of Conan (AoC), I finally was able to get into Early Access (EA) on Saturday, May 17th.
On Saturday morning, imagine my disappointment when Funcom delays opening the servers by 3 hours! 3 hours?? What am I supposed to do now? Well, I got over my delay disappointment and on the specified hour, I promptly logged in, chose my server (Set) and started creating my character. I had no idea what I should choose so I went with a Stygian Ranger. The character customization is OK in AoC. I spent about 15 minutes constructing facial features, tattoos, scars, hair, and body type. Unfortunately there is a limit to the body and hair styles and there are some of the ugliest facial defaults I've ever seen in my life with one good looking one. Guess which one most people will be choosing? There is a lack of a color palette to choose from as well.
As the intro played, my poor Ranger washes up on the beach of Tortage and is greeted by a creepy old man. Here is where I learned the basics of fighting and interacting with the environment. While combat is tricky at first, I eventually got the hang of it. The main thing I like about combat are the fatalities. I've already had the pleasure of gutting and cutting off the heads of my opponents. I've also gotten some sweet fatality deaths from my bow and arrow. It does my heart good to see enemies fall with an arrow in their throat and blood spewing from their mouths!
This leads me to the "mature" content. Granted, by the end of the weekend I was just level 21 but the mature content is really negligible. The most risque stuff I witnessed was in general world chat (or OOC). Sure, the blood and decapitations are cool and the half-naked women rock, but AoC would get a PG-13 rating instead of an R if it were a movie. EDIT: After a month of playing, there are some topless women and toons which would earn this game an R-rating.
Back to my first day, it was tough. While I had no problems with lag, fps, or any of that stuff (I have a relatively top shelf computer), dealing with so many people scrambling for slow spawning mobs became a chore. Imagine trying to gather 40 hides of crocodile leather and you are competing with twenty other players in one small section of an island where maybe 15 crocs spawn. Remember when I wrote "slow spawning" well, yeah, there you go. I eventually completed these tasks as well as my destiny quests and moved on to my homeland starting area.
As for the environments of Tortage, they are rich and detailed. There is a lot of eye candy and you can move around fairly easily in it though you are limited to specific zones. More on that below. Cons movement wise can be filtered down to a "climbing" skill. I'm not particularly sure why this is here and why it's not user friendly. I have to hit "U" or right click on a ladder or vine to scramble up it. If I don't keep my eye on the chat window and catch the alarm "YOU CAN CLIMB HERE!!" I would have missed climbing opportunities.
Zones. The bane of my existence! AoC is instance/zone heavy. This is a bit disappointing especially since you may find yourself repeatedly going back and forth between them which eats up real time of watching a loading screen. What I would do was gather all the quests I could find and just head to a specific zone (White Sands for example) and stay there until all my quests were complete. I'm sure this is what most people did. EDIT: The more I play this, the more I hate instance/zones. Sometimes they load fast but more often than not lately, they load extremely slow which makes me a frustrated panda and more disheartened.
Anyhoo, toons don't just walk through each other like ghosts but can actually block you. This may prove to be very cool when higher level PVP kicks in as formations would actually mean something. Imagine a bunch of conquerors forming up a shield wall to prepare and defend their battlekeep. God that's awesome. Not to mention that line of sight issues appear to be right on track so far. I can get on high ground and fire down into my enemies without LOS errors or those annoying "evades" you'd always see in WoW. This would make for excellent ambush opps in PVP play as well as full scale battles. I'm really looking forward to it! EDIT: The latest is that full on battlekeep PVP is still borked limiting organized PVP engagements. Another disappointing item that makes it seem that Funcom really did rush this out without completing the Beta.
So far from what I've seen, despite some of the cons I pointed out from my own perspective, this is a fun game. I look forward to discovering more features of AoC as I progress because I know I'm just at the tip of the iceberg! EDIT: As of this date (July 2, 2008), the playability and fun of the game is decreasing for me. Big patches are now being released once a week but some of the updates I've seen, seem irrelevant to the big picture. Fixing the look on an NPC's face over fixing the obvious memory leaks which causes crashing even on high end computers makes me scratch my head in puzzlement.
I'm going to continue to play, but come September, if nothing has significantly changed, I will probably be quitting AoC and moving on to Warhammer Online. If Warhammer turns out to be a stinker as well, I guess I'll head back to WoW and wait for the expansion.
5 of 28 customers found the following review helpful:
Over hyped and over rated., 2008-05-19 I have been playing the early access for about 3 days now and I have already decided to cancel my subscription and return my pre-order on Age of Conana as soon as it is delivered. Why... you may ask? Here are a few specific things which I really dislike:
- horrible combat system, (I know it is supposed to be so ground breaking but I personally hate it).
- boring and long winded speeches form quest givers, (not to mention the "choose your own answer" aproach which I find really iritating and time consuming).
- completely average graphics, (nothing better than maybe Two Worlds).
- boring and uninspired character classes.
- too much ganking, (yes I know there is a PVE option, but it is already happening in the early access game where gankers will just camp out at resurection sites and whack you as soon as you respawn).
Well, there is probably more I could say but these are the basics. I'm sure some people will love the game, this is just one person's opinion. I'm gonna hold out for Warhammer Online and return this one while I can still get my money back.
7 of 8 customers found the following review helpful:
Worth all of the Hype!, 2008-05-19 I started playing this game the second servers opened up for Early Access, and I must say this game is simply amazing! I played WoW for 5 years, and countless MMO titles prior to Age of Conan, and this game leaves them all behind!
While it does require an up-to-date system to run, it was worth every cent I spent upgrading my computer, and I already know that this game will keep me more than happy for years to come.
Playing on day one of early access, May 17th, this game showed no signs of any problems at all. You'd think this title had been up and running successfully for years. No server lag, no buggy feel, no crashes, for me at least, a few have mentioned problems, but their systems met only the bare minimums to play this game.
I have an SLI setup with two 8800gts 512s, and a quad core system with dual AMD Windsor processors, and 4gigs of ram, and am running Vista Ultimate 64bit.
I play the game in 1920x1080 on my 40" Sony Bravia HDTV, so a system not as good as mine can play this game perfectly with high frames per second on a smaller monitor, and/or in a lower resolution than mine.
It is without a doubt the best looking game I have ever seen in my life, and the combat is the best thing to happen to this genre since the conception of MMOs! Buy this game now! You will not regret it!!!
4 of 6 customers found the following review helpful:
Amazing graphics, a MMO worth trying!, 2008-05-18 On a whole this MMO is well put together, it has the look of LOTR but with much more content and depth. Graphics are amazing, combat more complex and involved than point and click. The game still needs a little more polish on the interactive side for PVR, but PVP is really good. If your new to MMO's or just looking for something less-grind-like than WOW this is the game for you.
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