Lara Croft Tomb Raider: The Angel of Darkness
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  • Lara Croft Tomb Raider: The Angel of Darkness

    From:Eidos , Eidos Interactive ,
    Lara Croft Tomb Raider: The Angel of Darkness
    See Product Page



    User Rating:3.0 out of 5 starsAmazon Sales Rank:#9634




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    6 of 9 customers found the following review helpful:
    Pretty graphics, and that's it., 2004-12-30
    I must admit, this is my first exposure to the Tomb Raider franchise. I know it is very popular and I was looking forward to it. Quite frankly, if things have been THIS bad all along, I'm not sure where the popularity comes from.

    The scenery and graphics are pretty, and the camera GENERALLY does what it's supposed to. But the controls are absolutely terrible. There is no strafe (move left - move right) function; you can only turn and move either forward or backward, and there is no free-look. The mouse is practically useless. The control lag is UNBEARABLE. If you bring the character to a stop, it takes 2-3 seconds before you can get her moving again. Turning goes EVER so slowly. Jumping and maneuvering is SO bad that it's much more difficult just to get the character to move about than it is to play the game itself. Frustration ought to be in the task at hand IN THE GAME - not getting the controls to do what you want.

    Even accounting for the fact that this game is 3 years old, compared to other games of THAT time, this game does not measure up in any way.

    I realize that third-person games are difficult to do well, but this game is just plain bad. There are far too many games available - then and now, 1st and 3rd person, and of all different types - that combine great balance and control with great environments. As an avid gamer, I must strongly suggest against this game; don't waste your time or your money. Buy a pizza and get far more enjoyment out of it.

    However, to be fair, I can't speak for the folks who are immersed in the Tomb Raider franchise. They may be inclined to look more forgivingly upon the atrociously bad controls and glitches in this game.

    3 of 4 customers found the following review helpful:
    Tomb Stinker - Eidos' Revenge, 2004-12-15
    Cutting edge technology does not a great game make. This game is proof.

    The graphics are beautiful, which accounts for the extra star for the overall rating. If you are a Tomb Raider fan, you will absolutely hate this game, as I do. The controls, the plot, and the movements are maddening, boring and confusing, respectively. Eidos could plug Tomb Raider 1 into this engine and have a much more interesting game.

    Maxim magazine gave this game 5 stars. A good reason to ignore Maxim's ratings.

    2 of 4 customers found the following review helpful:
    Fun. But not what it could so easily have been., 2004-10-27
    The first thing I noticed about this game (compared to other Tomb Raiders) is the absence of a training level. Instead they've made the training part of the game story itself. You have to do certain physical tasks before you can procede. Nice idea, but completely implausible and irritating. I mean... come on, how many people do you know who can gain that much muscle strength in 10 seconds simply by pushing a box? The Lara moves are a bit on the stiff side. It's an ordeal trying to run from enemies in this game. Not that it matters much, there isn't many enemies in the game. It's more about puzzle solving than anything.
    Other than that, the game itself plays brilliantly. There's a story here that was very well thought out. The levels, while limited in scope by their locations (Paris and Prague- Not the most exotic locations for a great adventure), are mapped out nicly and well detailed and actually look like the cities they're meant to be. The twist ending was good, if a bit too predictable- Kurtis isn't axactly a trustworthy looking character, is he? Thats another thing: Once I knew who Kurtis really was, it left me wondering why he was such a slow mover with so few acrobatic skills during gameplay. You'd think he'd able to kill that 'Proto' in a heartbeat. And why couldn't I use that Ninja-style disk to kill things?
    But my biggest complaint is with the bugs. It seems rushed. They could have at least checked for missing textures before releasing the game on the market. Then there's the occasional walk through the walls problem. And an array of other problems that come up.
    In short: Great idea, great levels, but badly executed.

    7 of 9 customers found the following review helpful:
    Tomb Climber returns!, 2004-10-21
    I don't know if it is just me, but did the reviewers of Angel of Darness play the same game I did? They spoke such blasphemous and awkward words such as "Best game,-EVER" "A+" "Better than the others". WTF? What I shall share with you now must be kept a secret from the other "amateurs" and those on this review site that have only played six games: Tombraider 1,2,3,4,5, and 6, - as to not offend them or hurt their feelings in any way. Let me tell you folks, this is one of the WORST games I have EVER played. The PC Gamer review of 54% didn't stop me. The millions of copies of Tomb Raider: Angel of darkness at your local Electronics Buttique for $4.99 - didn't give it away. I alone decided to defy the critics because the game was so indiscriminatly cheap and the box cover was so goodlook'n pretty; in essence I was determined to play the game quite simply because Tomb Raider 1 and 2 were two of the best games I had ever played in the past. But now, I want my five dollars back.
    Looks can be deceiving. Tomb Raider is enriched with fantastic, impressive looking scenes that would make even the most hardened gamers gape in awe. Fire and Brimestone careen through the air and delve into the burning chasms below. Caves are dark and spooky - lighting, shadows, and special graphical effects have never been better. To anyone who has only played a few several games or is playing Angel of darness as their first Tomb Raider game, the interesting gameplay elements of the Tomb Raider series will certainly interest anyone - at first. Beyond the pretty pictures and the gameplay elements that made Tomb Raider popular, this game reeks of boredom, anger - which will conclude in the breaking of your beloved keyboard, and did I mention that all you ever do in this F#$king game is CLIMB? What ever happened to ya know - Raiding? Gone are the AI, the enemies, the purpose of actually playing a tomb raider game. There is about 100 enemies in this Entire 30 hours of excruciatingly long gameplay. It seems the creators thought the series had more than enough bad guys, so for every bad guy they left out of the game they included a surface to climb, mount, spin, traverse, jump and grab, pull, push, shove, and lean upon. It is true, you will climb and jumb upon one million surfaces in this damn game. Thats all there is to do. Ladders, crates, and barrels - the full enchilada. Shouldn't a game contain more? Lara herself, can't do what she used to. Instead of jumping around the place like a crazed monkey, she pauses every time she lands. Every time Lara takes off she starts with a walking prowl before she speeds up to a run - I hated this when an enemy was on my tail.
    What happened to the reason a person plays a game in the first place: the gameplay? The fun? Not in this one guys. Oh and lets not forget how much times you will load a saved game if you do decide to play this shoddy game...Thousands. Lara goes through these "powerups" or leg enhancements that power up her jump. You will have to locate these powerups by pushing, jumping, or climbing on certain random unidentified surfaces before you can proceed. These powerups impede your process, and they are more of a hastle than a benefit. Every time Lara powers up her legs she can jump farther. Unfortunately for close jumps you have to account for the new powerups hence you will fly right over the surface you need to jump upon and into the conveniently located chasm on the other side. There are millions of chasms, might I add. And lets not forget the "consolizing" of the new series. Enemies disapear when you kill them. Ammo appears when your out. All 3 bosses need to be shot to pieces, but its kind of dumb when you run out of ammo and have to run over to the "ammo appearing centers" to continue your gameplay. Last but not least, the horrible monster toward the end, the prototype Boaz. You can only switch targets by pressing the roll key - give me a break: This boss and many other situations in this game highly aim toward the purchasing of the angel of darness guide, because many puzzle solutions and ideas are so ridiculous that the gameplayer will start second guessing what they are meant to do, because the puzzles and bosses are so poorly made. The final problem has to do with bugs. The game makers took a batch of bugs out of the oven and they are feeding us some of the worst bugs since the Tomb Raider: Chronicles. Luckily, after various loads and reboots, and bomb threats, it is possible to make it through the entire game.
    Despite my disappointment of this sorry game, I did have some fun "looking" at the game, and the first half of the game is better than the second, because the story helps. But quite frankly no one really wants to be playing this game, they do it because they have loved the Tomb Raider series ever since it started in 95 and they can't let the memory go. But the original makers moved on a long time ago. And after the last four shoddy titles of the series (especially this one) I will never play another Tomb Raider AGAIN. So if you choose to overlook this review and many others, I wish you the best of luck enjoying the "The worst attempt at yet another sequel". Maybe game developers should be playing games like these instead of good examples such as half-life, deus ex, starcraft, and the original Tomb Raider, in an effort to identify and grasp exactly what it is that gamers do not enjoy.

    1 of 6 customers found the following review helpful:
    No Game Play Problems On My Machine, 2004-09-25
    Game A+ On Sound Track
    A+ On Graphics
    A+ On Story Line

    I haven't had any of the problems that other's have reported like Slow-mo Lara, Audio drop out, Lara Falling out of the game World. To sum it up Tomb Raider AOD is a Best-Buy

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